24 Hour Mummy

This was done for a 24 hour challenge, where a bunch of artists were locked in a building for 24 hours to make art.
I teamed up with the excellent environment artist David Henchey, and we were assigned "The Mummy".

Shot in UDK showing the final composition with Mummy and environment

Construction shots:




24 Hour Vivian Valentine

This was done for a 24 hour challenge - This was modeled (high to low poly), textured, and rigged entirely in 24 hours.
The theme for the challenge was "Steampunk Gothic Valentine".


Tri count: 4,438


Textures 2048x2048